Making for Good Challenge: Call for Entries is Now Open

Students Are Encouraged to Solve Real-World Problems for a Chance to Win Up To $15,000

As part of our partnership with Discovery Education, the global leader in digital curriculum resources, Stanley Black & Decker invites aspiring makers in the U.S. to participate in the second annual Making for Good Challenge. Individuals or teams of two-four students are encouraged to submit their best ideas for product designs that achieve a social good.

About the Challenge:

Working individually or in teams of 2-4, students in grades 9-12 are challenged to develop a unique product design solution that either meets an underserved societal or environmental need. To enter their idea, participants must submit a 60-90 second video outlining their solution and how it meets the need they are acting to solve.

Challenge Deadline: 1/28/2021
Grades: 9-12

Prizing includes:

  • Grand Prize: $15,000
  • Second Place: $10,000 and a prize pack
  • Third Place: $5,000 and a prize pack

How to Enter: Visit to get started.

The Making for Good Challenge builds upon the Innovation Generation program – igniting, engaging, and empowering students to become makers through no-cost dynamic digital resources. Through real-world explorations of STEAM, Innovation Generation cultivates students’ collaboration, problem solving, and creative thinking.

See the 2019-2020 Challenge winners